![]() just equip a hat on the party member you want to change Ĭhange the fill storehouse to use other opcode that dose not give resources to the AI.įixed the party manager now points to the correct value also added ability points in there, however you need to put on a hat for it to work. Also changing the resistances and swapping gear forces the values to recalculate so set them again. The game stores there stats in a byte, including stuff like the resistance values (I do think that they can use 2 bytes tho have not tried to test this). Here's my table, I've just started creating it so not a lot in there, I've barely had time to play the game.ġ) The Fill storehouse, option is fiddly it will fill the storehouse but it might take some time to refresh the UI values.Ģ) Hero stats, the option work by opening the party manager and just swap between heroes. Oh and thanks for the table : i forgot ::: if you like this game -buy it (on GoG DRM free ) Idk hows this work for steam i own the GoG version of the game - try at own risk Activate the trainer options by checking boxes or setting values from 0 to 1ġFRSF3ClientFinal.CT (91.13 KiB) Downloaded 1488 timesįor heros - i changed some on balance.txt - this only works BEFORE you create your avatar (applys for all other heroes later).Click the PC icon in Cheat Engine in order to select the game process.Still working, without changes with v1.10. Let's hope they have the brains to steal this code at least.Īdded a few pointers under Misc stuff, exposing the party XP, XP level and the Gold for now.Īdded the missing resources (Ash and Lenya). Not a whole lot of trainers are out there yet and most are defuct. Code executes when they take damage, so make sure they get hit at least once. ![]() stats is for all your units, both heroes and regular units. Note: if you have only 1 or 0 points left when you hit apply, a different piece of code executes one I did not hook and hence the min. Earn a few points, and assign them, but leave 2 points unassigned and hit apply, then the minimum value is restored. God mode for all your units I did not bother with buildings. The Unit Controls need a bit more explanation: The Resourcing Controls in general grants each and every town hall you own with a min. It's all enabled with specific values you might want to tweak the defaults in the table to your liking. We should only need a map editor now to make new maps and campaigns and I won't be needing another game any soonĪnyway, here's the table with the AOB scripts. It smells like a game of the year title to me. What a great game this is! My hats off to the dev team, great job, I do hope you get a premium! If you are looking for the SF3: Reforced update, it's here.Ĭurrent version seems to be 1.04 and it's still working (I started with 1.01). descriptions of the three available races along with their units.If you are looking for the SF3: Soul Harvest table, you are looking in the wrong thread.information about the strategic aspect of the game.detailed walkthrough for the campaign and side quests. ![]() Unknown Island - The Prodigal Son part 2.Farlorn's Hope - A Contact in Farlorn's Hope.Greykeep - Judge Not, Lest Ye Be Judged. ![]() Our guide contains a full walkthrough that can help you in completing SpellForce 3: Also, you can learn about the strategic aspect of the game. These chapters contain information about creation of your character and progression. You can also find information about all available races and their units. This guide for SpellForce 3 contains a detailed walkthrough for campaign and side quests as well as descriptions of the game mechanics.
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